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Published on June 7, 2026

EAC vs BattlEye vs Vanguard vs RICOCHET: anti-cheats compared

EAC, BattlEye, Vanguard, RICOCHET and ACE all live in the kernel and HWID ban, but differ in footprint and scope. A practical side-by-side.

EAC vs BattlEye vs Vanguard vs RICOCHET: anti-cheats compared

The five anti-cheats you'll actually run into — EAC, BattlEye, Vanguard, RICOCHET, and ACE — all sit in the kernel and all issue hardware bans, but they differ in ways worth knowing before you install one. Some run only while you play; one runs from the moment Windows boots. Some share bans across dozens of games; others are tied to a single publisher. This is the practical comparison.

If you want to know which anti-cheat is watching, when it's active, and how its bans behave, here's the side-by-side.

Quick reference: the five compared

Anti-cheatWhen it runsNotable gamesBan note
Easy Anti-CheatWith the gameFortnite, Apex, Rust, ARC RaidersCross-game ban sharing
BattlEyeWith the gamePUBG, R6, Tarkov, DayZGlobal bans permanent
VanguardBoot-time, always-onValorant, LeagueRequires TPM + Secure Boot
RICOCHETWith the gameCall of Duty, WarzoneCloud attestation in Ranked
ACEWith the gameDelta Force, Arena BreakoutReported to linger after close

What they share

All five are kernel-level drivers, which is what lets them read the firmware-bound identifiers behind a hardware fingerprint — motherboard serial, SMBIOS, disk, MAC — and issue a HWID ban that follows your machine rather than your account. All of them also blend behavioral detection with classic signature scanning. The differences are in footprint, scope, and requirements.

EAC and BattlEye: the session-based workhorses

Easy Anti-Cheat and BattlEye are the two most widely deployed, and both follow the same lifecycle: they load when the game launches and unload when it closes, so they aren't monitoring your PC between sessions. EAC's defining trait is cross-game ban sharing — a hardware ban in one EAC title can lock you out of others, which we cover in does an EAC ban affect other games. BattlEye's is bluntness: global bans are permanent with no exceptions. See our BattlEye explainer and EAC explainer for the deep dives.

Vanguard: the always-on outlier

Vanguard is the one that behaves differently. It loads at Windows boot and runs continuously, and it requires TPM 2.0 and Secure Boot to play at all. That always-on footprint is why it draws the most privacy scrutiny — the difference is laid out in which anti-cheats run 24/7 versus only when you play. Our Vanguard deep dive covers how early and deep it loads.

RICOCHET and ACE: the newer escalations

RICOCHET (Call of Duty) pushes hardest on verification — beyond kernel monitoring, it now uses cloud attestation to confirm your TPM and Secure Boot through Microsoft's servers before ranked play. ACE (Tencent's Anti-Cheat Expert) is spreading west through Delta Force and Arena Breakout; it doesn't load at boot like Vanguard, but it's been reported to keep running after you close or uninstall the game, which is its own concern. We break those down in Ricochet and ACE.

FAQ

Which anti-cheat is the most invasive?

By footprint, Vanguard — it's boot-time and always-on. ACE draws criticism for lingering after the game closes. The others are session-based.

Do all of them issue HWID bans?

Yes. All five are kernel-level and can fingerprint your hardware to issue a ban that follows your machine.

Which one shares bans across games?

EAC is known for cross-game ban sharing; a ban in one EAC title can affect others.

Can a tool remove any of these bans?

No honest tool promises that. User-mode software changes Windows identifiers, not the firmware values these kernel anti-cheats anchor to.

The takeaway

The five major anti-cheats are more alike than different at the core — kernel-level, hardware-fingerprinting, HWID-banning — but the practical distinctions matter: BattlEye and EAC stay session-bound, Vanguard is always-on and TPM-gated, RICOCHET adds cloud attestation, and ACE tends to overstay its welcome. Know which one a game uses before you install, because you're agreeing to its footprint, not just its rules.

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