Three trends define 2024: total kernel-mode adoption, deeper TPM 2.0 integration, and centralised cross-publisher ban databases.
Kernel mode: every major publisher (Riot, BattlEye, EAC, EA, Activision) ships a kernel driver. The era of user-mode anti-cheats is over. Only stragglers like CS:GO Source 2 and Source-engine titles still rely on userland.
TPM 2.0: new bans hit cohorts based on TPM EK. As of late 2024 the share of "TPM-bound bans" reached 20% — by mid-2025 we expect 40%.
Cross-publisher DBs: rumours that Riot and Epic are negotiating a shared HWID blacklist. Officially nothing's confirmed, but our analytics already show ~3% correlation between Vanguard and Fortnite ban events.
What this means for users: HWID hygiene gets harder; backups become more important; an annual "clean rewrite" is now baseline practice. Our v3.0+ is built specifically for this new reality.
